Serialized Form
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Package com.threerings.micasa.client |
_ctx
CrowdContext _ctx
_focus
boolean _focus
_roombox
JComboBox _roombox
_text
JTextPane _text
_send
JButton _send
_entry
JTextField _entry
_nameStyle
Style _nameStyle
_msgStyle
Style _msgStyle
_errStyle
Style _errStyle
_noticeStyle
Style _noticeStyle
_ctx
MiCasaContext _ctx
_msgs
MessageBundle _msgs
_username
JTextField _username
_password
JPasswordField _password
_logon
JButton _logon
_status
JTextArea _status
_client
MiCasaClient _client
_frame
MiCasaFrame _frame
_controller
Controller _controller
_ctx
CrowdContext _ctx
- Our client context.
_model
DefaultListModel _model
- A list model that provides a vector interface.
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Package com.threerings.micasa.lobby |
_main
JPanel _main
- Contains the match-making view and the chatbox.
_occupants
OccupantList _occupants
- Our occupant list display.
_ctx
MiCasaContext _ctx
_lservice
LobbyService _lservice
_combo
JComboBox _combo
_loblist
JList _loblist
_catlists
Map<K,V> _catlists
_pendingCategory
String _pendingCategory
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Package com.threerings.micasa.lobby.table |
table
Table table
- A reference to the table we are displaying.
_ctx
MiCasaContext _ctx
- A reference to our context.
_self
Name _self
- Our username.
_tdtr
TableDirector _tdtr
- A reference to our table director.
_seats
JButton[] _seats
- We have a button for each "seat" at the table.
_goButton
JButton _goButton
- We have a button for going to games that are already in
progress.
_ctx
MiCasaContext _ctx
- A reference to the client context.
_config
LobbyConfig _config
- A reference to the lobby config for the lobby in which we are
doing table-style matchmaking.
_tdtr
TableDirector _tdtr
- A reference to our table director.
_matchList
JPanel _matchList
- The list of tables currently being matchmade.
_playList
JPanel _playList
- The list of tables that are in play.
_tableFigger
TableConfigurator _tableFigger
- The interface used to configure the table for a game.
_figger
GameConfigurator _figger
- The interface used to configure a game before creating it.
_create
JButton _create
- Our create table button.
_pcount
JLabel _pcount
- Our number of players indicator.
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Package com.threerings.micasa.simulator.client |
_controller
Controller _controller
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Package com.threerings.parlor.card.client |
_cardWidth
int _cardWidth
- The width of the playing cards.
_mouseEvent
MouseEvent _mouseEvent
- The last motion/entrance/exit event received from the mouse.
_activeCardSprite
CardSprite _activeCardSprite
- The currently active card sprite (the one that the mouse is over).
_handSprites
ArrayList<E> _handSprites
- The sprites for cards within the hand.
_selectedHandSprites
ArrayList<E> _selectedHandSprites
- The sprites for cards within the hand that have been selected.
_handSelectionMode
int _handSelectionMode
- The current selection mode for the hand.
_handSelectionPredicate
com.google.common.base.Predicate<T> _handSelectionPredicate
- The predicate that determines which cards are selectable (if null, all
cards are selectable).
_handSelectionObservers
ObserverList<T> _handSelectionObservers
- Observers of hand card selection/deselection.
_handLocation
Point _handLocation
- The location of the center of the hand's upper edge.
_handSpacing
int _handSpacing
- The horizontal distance between cards in the hand.
_selectableCardOffset
int _selectableCardOffset
- The vertical distance to offset cards that are selectable.
_selectedCardOffset
int _selectedCardOffset
- The vertical distance to offset cards that are selected.
_boardSprites
ArrayList<E> _boardSprites
- The sprites for cards on the board.
_handSpriteObserver
CardPanel.HandSpriteObserver _handSpriteObserver
- The hand sprite observer instance.
_pathEndRemover
com.threerings.media.sprite.PathAdapter _pathEndRemover
- A path observer that removes the sprite at the end of its path.
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Package com.threerings.parlor.card.data |
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Package com.threerings.parlor.rating.server.persist |
gameId
int gameId
- The id of the game for which we're tracking a percentile distribution.
gameMode
int gameMode
- The mode of the game. Games can maintain distributions for many different modes.
data
byte[] data
- The raw percentiler data.
gameId
int gameId
- The identifier of the game we're rating for.
playerId
int playerId
- The identifier of the player we're rating.
rating
int rating
- The player's current rating.
experience
int experience
- The number of times the player has played this game.
lastUpdated
Timestamp lastUpdated
- The last time this rating was updated.
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Package com.threerings.parlor.turn.client |
_turnObj
TurnGameObject _turnObj
- The TurnGameObject we're displaying.
_labels
HashMap<K,V> _labels
- A mapping of the labels currently associated with each player.
_playerIcons
Icon[] _playerIcons
- The game-specified player icons.
_winnerText
String _winnerText
- The text to display next to a winner's name.
_drawText
String _drawText
- The text to display next to a drawing player's name.
_turnIcon
Icon _turnIcon
- The Icon we use for indicating the turn.
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Package com.threerings.puzzle.client |
_gameobj
GameObject _gameobj
- The game object associated with this view.
_username
Name _username
- The player name.
_pidx
int _pidx
- The player index.
_highlight
boolean _highlight
- Whether this display is highlighted.
_summary
BoardSummary _summary
- The player board summary.
_status
int _status
- The player game status.
_ctx
PuzzleContext _ctx
- Our client context.
_pctrl
PuzzleController _pctrl
- Our puzzle controller.
_board
Board _board
- The board data to be displayed.
_bounds
Rectangle _bounds
- The board's bounding rectangle.
_actionAnims
List<E> _actionAnims
- The action animations on the board.
_actionSprites
List<E> _actionSprites
- The action sprites on the board.
_avoidArranger
com.threerings.media.animation.AnimationArranger _avoidArranger
- Prevents certain animations from overlapping others.
_background
com.threerings.media.image.Mirage _background
- Our background image.
_pauseLabel
Label _pauseLabel
- A label to show when the puzzle is paused.
_scoreDist
int _scoreDist
- The distance in pixels that score animations float.
_actionAnimObs
com.threerings.media.animation.AnimationAdapter _actionAnimObs
- Listens to our action animations and clears them when they're done.
_ctx
PuzzleContext _ctx
- Our puzzle context.
_bview
PuzzleBoardView _bview
- The board view on which the primary puzzle interface is displayed.
_bpanel
JPanel _bpanel
- The board panel displayed while the puzzle is in progress.
_opanel
JPanel _opanel
- The board overlay panel displayed as requested.
_config
GameConfig _config
- The game config.
_robot
RobotPlayer _robot
- The robot player.
_xlate
KeyTranslator _xlate
- Our key translations.
_controller
PuzzleController _controller
- The puzzle game controller.
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Package com.threerings.puzzle.data |
_seed
long _seed
- The internal state related to generating random numbers.
_nextNextGaussian
double _nextNextGaussian
_haveNextNextGaussian
boolean _haveNextNextGaussian
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Package com.threerings.puzzle.drop.client |
_dboard
DropBoard _dboard
- The drop board.
_pieces
com.threerings.media.sprite.Sprite[] _pieces
- A sprite for every piece displayed in the drop board.
_moving
boolean[] _moving
- Indicates whether a piece is en route to its destination.
_pwid
int _pwid
- The piece dimensions in pixels.
_phei
int _phei
- The piece dimensions in pixels.
_roff
int _roff
- The board rising offset.
_bwid
int _bwid
- The board dimensions in pieces.
_bhei
int _bhei
- The board dimensions in pieces.
_view
DropBoardView _view
- The drop board view from which we obtain piece images.
_pieces
int[] _pieces
- The pieces displayed by this view.
_pwid
int _pwid
- The piece dimensions in pixels.
_phei
int _phei
- The piece dimensions in pixels.
_orient
int _orient
- The view orientation; one of
DirectionCodes.HORIZONTAL or DirectionCodes.VERTICAL.
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Package com.threerings.stage.client |
_ctx
StageContext _ctx
- A reference to our client context.
_ctrl
Controller _ctrl
- The controller with which we work in tandem.
_scene
StageScene _scene
- Our currently displayed scene.
_portobjs
List<E> _portobjs
- Contains scene objects for our portals.
_clusters
Map<K,V> _clusters
- Shapes describing the clusters, indexed by cluster.
_clusterWells
Map<K,V> _clusterWells
- Shapes describing the clusters, indexed by cluster.
_rizer
SceneColorizer _rizer
- Handles scene object colorization.
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Package com.threerings.stage.tools.editor |
_direction
int _direction
- The current direction displayed by the button.
_armed
int _armed
_dia
int _dia
- Diameter of the drawn enclosing circle.
_cdia
int _cdia
- Diameter of selection circles.
_coords
int[][] _coords
- Coordinates of each of the selection circles.
_prefdia
int _prefdia
- Our preferred diameter.
_ctx
EditorContext _ctx
_panel
EditorScenePanel _panel
_openListener
ActionListener _openListener
- Handles JFileChooser responses when opening files.
_scene
StageScene _scene
- The scene currently undergoing edit.
_filepath
String _filepath
- The file last associated with the current scene.
_main
JPanel _main
- Contains the scene view panel or other fun stuff.
_dialog
JInternalFrame _dialog
- Used for displaying dialogs.
_chooser
JFileChooser _chooser
- The file chooser used for loading and saving scenes.
_svpanel
EditorScenePanel _svpanel
- The panel that displays the scene view.
_tpanel
TileInfoPanel _tpanel
- The panel that displays tile info.
_sceneInfoPanel
SceneInfoPanel _sceneInfoPanel
- The panel that displays scene info.
_scrollBox
EditorScrollBox _scrollBox
- The scrollbox used to display the view position within the scene.
_model
EditorModel _model
- The editor data model.
_ctx
EditorContext _ctx
- The editor context.
_parser
SceneParser _parser
- We use this to load scenes.
_writer
StageSceneWriter _writer
- We use this to save scenes.
_testLoader
TestTileLoader _testLoader
- The test tileset loader.
_ctx
EditorContext _ctx
- Provides access to stuff.
_emodel
EditorModel _emodel
- Our editor model.
_box
EditorScrollBox _box
- The scrollbox that tracks our view.
_refreshBox
boolean _refreshBox
- Do we need to refresh the image being displayed in our scrollbox?
_frame
JFrame _frame
- We need this to create our dialogs when they are needed.
_horizRange
BoundedRangeModel _horizRange
- Allows scrolling horizontally.
_vertRange
BoundedRangeModel _vertRange
- Allows scrolling vertically.
_area
Rectangle _area
- The virtual screen rectangle around which we scroll.
_coordHighlighting
boolean _coordHighlighting
- Whether or not coordinate highlighting is enabled.
_hfull
Point _hfull
- The currently highlighted full coordinate.
_drag
Point _drag
- The location of the start of a tile drag in tile coords.
_ppos
Point _ppos
- The position of the tile currently being placed.
_validPlacement
boolean _validPlacement
- Used to track whether or not the current "placing" tile is in a
valid position.
_ptile
com.threerings.media.tile.Tile _ptile
- The tile currently being placed.
_pscobj
com.threerings.miso.client.SceneObject _pscobj
- Metrics for the tile currently being placed if it is an object
tile.
_extras
ArrayList<E> _extras
- A list of things that will do some extra painting for us.
_dialogPortal
PortalDialog _dialogPortal
- The dialog providing portal edit functionality.
_objEditor
ObjectEditorDialog _objEditor
- The dialog providing object edit functionality.
_eobject
com.threerings.miso.client.SceneObject _eobject
- The object currently being edited by the object editor dialog.
_undo
EditorScenePanel.UndoStack _undo
_redo
EditorScenePanel.UndoStack _redo
_sceneListener
EditorScenePanel.SceneModelListener _sceneListener
_miniMap
BufferedImage _miniMap
- The minimap image.
_panel
EditorScenePanel _panel
- The panel we box for.
_updatingView
boolean _updatingView
- Whether or not we're updating our little view.
_buttons
List<E> _buttons
- The buttons in the tool bar.
_model
EditorModel _model
- The editor data model.
_action
JTextField _action
_priority
JSlider _priority
_scobj
com.threerings.miso.client.SceneObject _scobj
_primary
JComboBox _primary
_secondary
JComboBox _secondary
_tertiary
JComboBox _tertiary
_quaternary
JComboBox _quaternary
_scene
StageScene _scene
- The scene.
_portalText
JTextField _portalText
- The portal name text entry field.
_entrance
JCheckBox _entrance
- The portal default entrance check box.
_port
EditablePortal _port
- The location object denoting the portal location.
_orientcombo
JComboBox _orientcombo
- The combo box listing the direction orientations.
_ctx
EditorContext _ctx
- The giver of life.
_scene
StageScene _scene
- The scene we're controlling.
_scenename
JTextField _scenename
- The scene name entry field.
_scenetype
JComboBox _scenetype
- The scene type selector.
_colorClasses
JComboBox _colorClasses
- The scene type selector.
_colorIds
JComboBox _colorIds
- The scene type selector.
_svpanel
EditorScenePanel _svpanel
- The scene panel, which we hackily repaint when default colors change.
_dirbutton
DirectionButton _dirbutton
- The object grip direction button.
_layerSets
Map<K,V> _layerSets
- An ArrayList of TileSetRecords for each layer.
_idToTreePathMap
Map<K,V> _idToTreePathMap
- Map of tileset ID to TreePath.
_layerLengths
int[] _layerLengths
- The original number of TileSetRecords for each layer.
_tsettree
JTree _tsettree
- The tree listing available tilesets.
_selected
DefaultMutableTreeNode _selected
- The selected tree node.
_tiletable
JTable _tiletable
- The table listing all tiles in the selected tileset.
_quickList
JList _quickList
- The list of quickly-selectable tilesets.
_curTrec
TileInfoPanel.TileSetRecord _curTrec
- The currently selected tileset record.
_tablewid
int _tablewid
- The width of the tile table column in pixels.
_scroller
com.threerings.media.SafeScrollPane _scroller
- The scroll pane containing the tile table.
_model
EditorModel _model
- The editor model.
_ctx
EditorContext _ctx
- Our editor client context.
_tablemodel
TileInfoPanel.TileTableModel _tablemodel
- The tile table data model.
_settingTileOurselves
boolean _settingTileOurselves
_icons
ImageIcon[] _icons
- The image icons used to display the table cell contents.
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Package com.threerings.stage.tools.viewer |
_panel
ViewerScenePanel _panel
_defloc
StageLocation _defloc
- The current scene's default entrance.
_charmgr
com.threerings.cast.CharacterManager _charmgr
- Provides character sprite data.
_descUser
com.threerings.cast.CharacterDescriptor _descUser
- The character descriptor for the user character.
_descDecoy
com.threerings.cast.CharacterDescriptor _descDecoy
- The character descriptor for the decoy characters.
_sprite
com.threerings.cast.CharacterSprite _sprite
- The sprite we're manipulating within the view.
_decoys
com.threerings.cast.CharacterSprite[] _decoys
- The test sprites that meander about aimlessly.
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Package com.threerings.stats.data |
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Package com.threerings.stats.server.persist |
maxCode
int maxCode
playerId
int playerId
- The identifier of the player this is a stat for.
statCode
int statCode
- The code of the stat.
statData
byte[] statData
- The data associated with the stat.
modCount
byte modCount
- The number of times this stat has been updated, so that simultaneous attempts to update
the same stat in the repository can be caught and handled. Stored as a byte because
we don't expect to ever have more than a couple simultaneous attempts to update a stat.
statCode
int statCode
- The code of the stat.
value
String value
code
int code
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Package com.threerings.whirled.spot.data |
clusterOid
int clusterOid
- A unique identifier for this cluster (also the distributed object
id of the cluster chat object).
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Package com.threerings.whirled.spot.server |
_clobj
ClusterObject _clobj
_cluster
Cluster _cluster
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Package com.threerings.whirled.util |
_sceneId
int _sceneId