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| Interface Summary | |
|---|---|
| PieceDestroyer.DestroyLogic | An interface to be implemented by specific puzzles to detail the parameters and methodology by which pieces are destroyed in the puzzle board. |
| PieceDropLogic | An interface to be implemented by games that would like to be able to drop their pieces during game play. |
| PieceDropper.DropObserver | Called to inform a drop observer that a piece has been dropped. |
| Class Summary | |
|---|---|
| DropBoardUtil | |
| DropGameUtil | Drop puzzle game related utilities. |
| PieceDestroyer | Handles destroying contiguous piece segments in a drop board. |
| PieceDropper | Handles dropping pieces in a board. |
| PieceDropper.PieceDropInfo | A class to hold information detailing the pieces to be dropped in a particular column. |
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