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public interface TableObserver
The TableDirector converts distributed object events into
higher level callbacks to implementers of this interface, which are
expected to render these events sensically in a user interface.
| Method Summary | |
|---|---|
void |
tableAdded(Table table)
Called when a new table is created. |
void |
tableRemoved(int tableId)
Called when a table goes away. |
void |
tableUpdated(Table table)
Called when something has changed about a table (occupant list updated, state changed from matchmaking to in-play, etc.). |
| Method Detail |
|---|
void tableAdded(Table table)
void tableUpdated(Table table)
void tableRemoved(int tableId)
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