com.threerings.micasa.simulator.server
Class SimulatorManager
java.lang.Object
com.threerings.micasa.simulator.server.SimulatorManager
public class SimulatorManager
- extends Object
The simulator manager is responsible for handling the simulator services on the server side.
|
Method Summary |
void |
createGame(BodyObject source,
GameConfig config,
String simClass,
int playerCount)
Creates a game along with the specified number of simulant players and forcibly moves all
players into the game room. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
_plreg
@Inject
protected PlaceRegistry _plreg
_clmgr
@Inject
protected ClientManager _clmgr
_omgr
@Inject
protected RootDObjectManager _omgr
_locman
@Inject
protected LocationManager _locman
DEFAULT_SKILL
protected static final byte DEFAULT_SKILL
- The default skill level for AI players.
- See Also:
- Constant Field Values
SimulatorManager
@Inject
public SimulatorManager(InvocationManager invmgr)
createGame
public void createGame(BodyObject source,
GameConfig config,
String simClass,
int playerCount)
- Creates a game along with the specified number of simulant players and forcibly moves all
players into the game room.