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| Interface Summary | |
|---|---|
| PathObserver | An interface to be implemented by classes that would like to be notified when a sprite completes or cancels its path. |
| Class Summary | |
|---|---|
| ButtonSprite | A sprite that acts as a button. |
| FadableImageSprite | |
| ImageSprite | Extends the sprite class to support rendering the sprite with one or more frames of image animation. |
| LabelSprite | A sprite that uses a label to render itself. |
| OrientableImageSprite | An image sprite that uses AWT's rotation methods to render itself in different orientations. |
| PathAdapter | An adapter class for PathObserver. |
| Sprite | The sprite class represents a single movable object in an animated view. |
| Sprite.CancelledOp | Used to dispatch PathObserver.pathCancelled(com.threerings.media.sprite.Sprite, com.threerings.media.util.Path). |
| Sprite.CompletedOp | Used to dispatch PathObserver.pathCompleted(com.threerings.media.sprite.Sprite, com.threerings.media.util.Path, long). |
| SpriteIcon | Implements the icon interface, using a Sprite to render the
icon image. |
| SpriteManager | The sprite manager manages the sprites running about in the game. |
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