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java.lang.Objectcom.threerings.cast.ActionSequence
public class ActionSequence
The action sequence class describes a particular character animation sequence. An animation sequence consists of one or more frames of animation, renders at a particular frame rate, and has an origin point that specifies the location of the base of the character in relation to the bounds of the animation images.
| Field Summary | |
|---|---|
static String |
DEFAULT_SEQUENCE
Defines the name of the default action sequence. |
float |
framesPerSecond
The number of frames per second to show when animating. |
String |
name
The action sequence name. |
int[] |
orients
Orientation codes for the orientations available for this action. |
Point |
origin
The position of the character's base for this sequence. |
| Constructor Summary | |
|---|---|
ActionSequence()
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| Method Summary | |
|---|---|
String |
toString()
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| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final String DEFAULT_SEQUENCE
public String name
public float framesPerSecond
public Point origin
public int[] orients
| Constructor Detail |
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public ActionSequence()
| Method Detail |
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public String toString()
toString in class Object
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