The Three Rings Crew
Daniel James is
Three Rings' game designer and wears the Captain's
hat of CEO. Daniel was a Wizard on Essex MUD aged
twelve in 1983, and has been wallowing ever
since. Captain Cleaver be his moniker on
brave new Whirleds
and Oceans blue and green.
Michael
Bayne is our Magic Maker and CTO. He keeps the
winds filling our sails. Michael was Chief
Software Architect at
go2net.
Michael is known as 'One-eyed Jack' at sea and
Sherriff Mike in those western badlands.
Rick Keagy is an Art Director at OOO who has worked on Puzzle
Pirates, Bang! Howdy, Whirled and Bang! Heroes. He has been on
board the Nautilus since early 2001, and is looking forward to
traveling even more leagues with the fine crew.
Ray Greenwell, senior
software engineer, also hails from go2net. He knows Java inside and
out, and complains about Flash day and night. He'sknown as Peghead
on Puzzle Pirates and Gyre O' Guile on Whirled.
Jon Demos
is our second talented Arrrtist. In his Puzzling guise
as Captain Nemo he is also known to herd marooners
and swashbucklers. His blade is feared by all.
Andrzej
Kapolka, software engineer, comes to us from the
Naval Postgraduate School in Monterey, where he
worked on Delta3D and
other good things. No dolphins were harmed. His
Pirate is named Hussar, after the winged Hussars of
Poland.
Thomas Schofield, Chief Operating Officer, hails
from the rough waters of enterprise software
development. Tom is known as the creator and host
of the gameshow 'That's Enormous!' His pirate is
the philosophically-inclined Sophocles.
Mark Johnson, Software Engineer, came to us
recently from the of the University of Waterloo,
Canada. He enjoys explaining the arcane rules of
the many board games mastered during the long arctic
winters of the frozen north. His Pirate is called
Roparzh.
Michael Thomas, Software Engineer, was 'rescued' by the kindly Dread
Ringers from the warships of Lockheed Martin. He's spent the past
three years adding new puzzles and other new features to the Puzzle
Pirates oceans, appearing occasionally as his pirate, Arcturus.
Nick
Popovich is a Game Designer living his childhood dream of making
awesome games for awesome people. Other aspirations include a
Double Team
inspired death by simultaneous land mine explosion-tiger mauling
in a coliseum rigged with even more explosives. Sorry ladies, he's
taken.
Adam Gutterman runs quant,
finance, and handles media buying for Three Rings. An Excel and SQL
guru by day, at night Adam enjoys writing songs on his upright.
He can also play the mandolin, make a perfect risotto, and throw
a mighty mean curveball.
Folks say Game Artist Joshua
Gramse first appeared the year of the great rains. Using a small
bit of marzipan, Ol' Cleaver coaxed the critter inside where it
quickly nested in an old Art-o-mo-graphix machine. The machine
promptly lurched to life and began spitting out curious pictomographs
and motionomatics of pirates, cowboys and undead beasties to the
amazement of all.
Ian McConville,
artist, is claimed to have
joined the
crew after years of drawing lewd webcomics. The truth is that
'Ian' is just a persona assigned to a batch action command for Adobe
Photoshop that gained sentience. Often found online under such
aliases as 'Blackhat'
and 'Cherub'.
David Hoover left a life of writing boring software to be apprenticed to
a pirate. His many tentacles have allowed him to be voted sexiest member
of the Puzzle Pirates team for three years running; he has the tiara
collection to prove it.
Pär Winzell comes aboard with an
erudite history of MUD-making, including founding engineering work at Skotos Tech. Pär escaped the
troll-infested forests of Sweden in 1992, crossing the ocean wide for
the love of a lady.
Nathan Curtis once tangled with
bits at the hardware level, tangles with stones in
Go, has been known to tangle his arms
juggling every now and again, and holds a minor in Music for tangling
notes on a trumpet. When untangled, he wiggles his fingers to the tune
of Whirled platform and Flash game code under the
Zefyr pseudonym.
Charlie Groves, Software Engineer, forsook monitoring earthquakes from
South Carolina to experience them here in San Francisco. When not
living the life of a swashbuckler, he contributes time
to the Jython project.
His pirate is named Bungleton.
Natalie Larsen is our
office manager and resident audio expert. When she's not busy keeping
the OOO headquarters shipshape, she spends her time composing a
treasure chest of music and sounds that can be heard throughout
Puzzle Pirates and Whirled. Back on land, she's the voice and guitar
behind indie surf rockers The Larches.
Sarah Northway, Web Engineer,
was imported from the rainforests of British Columbia with a small army
of vinyl toys at her command. When she's not keeping the many webs of
OOO from untangling, she writes flash games featuring egg-shaped
creatures on quests for self-improvement. On Whirled she is known
as Vestibule, and her
pirate name be Dysnomia.
Tim Conkling left a
successful career as an underwear model in the European couture
fashion circuit to pursue a more glamorous life as a game developer.
He refuses to interact with computers because of an irrational,
profound fear of electronic machines, so he transmits code and
design ideas by screaming and gesticulating at a team of several
hundred highly trained orangutans.
Sean Keeton, Arrrtist, bolsters our elite crew of RIT alum.
His animations have been shown on the Nicktoons channel, in Stash DVD magazine, and in
festivals around the world. His sea-faring name be fishheadred.
Jamie Doornbos, Software Engineer, comes to us from good old blighty, where he's been
suffering the weather for a few years working mostly on games. A while back he had the
honor of being the Lead Engineer on the original Sims. He cavorts around the Whirled
under perma-name Jamie.
Matt Jensen, Software Engineer, is our second employee to paddle ashore from the
Perpetual shipwreck. Yarr! Matt is a rare Bay Area native and has been writing Java
for close to 10 years. He'll initially be steering his barnacled hull through our
build and billing systems.
Cory Sponseller, Arrrtist,
hails from Indiana with a background in amateur game modification, creating 3d critters
for geeky PC RPGs. Around the nets, he often goes by the alias of Schazzwozzer. His
interests include sitting quietly and extreme urban crocheting.
Dion Whitehead Amago, Game
Engineer, escaped the land of orcs and sheep for the Ivory Tower in
Germany. He then mutinied, landing again on foreign shores to take
up the hammer and tongs in the Philadelphia Forge. His pirate and
Whirled name is Ragbeard.
Jessica Nunn keeps an eye on the Whirled playerbase from her ice
palace in the frozen north. She is both a Good Witch and a Bad Witch.
Rob Shirai made the unlikely triple jump from farm boy to criminologist
to game developer. When he's not busy controlling the weather, he
enjoys full-body dragon tattoos and things that smell like the future.
Proud member of the OOO Canadian Cabal, he's better known in our games
as Hermes and Sheriff Mercury.
Gregory Sutter, Infrastructure Engineer, joins our lustrous ecru
after stoking the fires of freedom from the engine room of the
good ship EFF. He has a Kelly
thumb, cerulean eyes, a russet beard and a fondness for #7B3F00. But don't call him flavescent.
Bruno Garcia, Engineer, previously joined us for a intern stint on the Whirled Development team
and has now returned to work full time on various Flashy projects.
Reformed Pirates
- Walter
Korman was the Shaper of our Worlds. His
pirate is the elusive Buffy, and skellingtons
are amongst her many legacies.
- Eric
Lundberg, software engineer, is known simply
as Red. Portraits and Alchemistry are some of his
contributions.
- Ted Vessenes, the infamous Pirate Tedv, once owner
of much of the Midnight Ocean, laboured stalwartly
to create the Drinking and Shipwrightery Puzzles.
- Gene Rozenberg
created many of the sounds you hear in Puzzle
Pirates, including those in Sailing, Drinking,
Gunnery, and Distilling.
- Chris Kimbell created the sounds of Bilge Pumping,
Swordfighting, Navigation, Carpentry.
- William Fischer, was our Meister of Marketing and
Three Rings' first Vice President. He was rescued
from the wild waters of revolutionising DVD
retailing and, in a past life, convinced you to
buy toothpaste online.
- Michelle
Tung, Marketing Manager and Web Designer,
came to us from New York, Stanford and Hong Kong.
- Lauren Wheeler,
Project Manager, was the force majeure behind our first
german language ocean; Opal.
- Kate Liu, Arrrtist,
joined us from Vancouver, increasing the ooo Canadian contingent. Her
exquisite visions of biped cupcakes and sushi-inspired decor are coming
to a Whirled near you.
- Michael Agustin, Intern,
saddled up for a stint on the Bang! Howdy development team.
- Elizabeth
Fong, or Lizthegrey, kept our bug database
honest and worked astonishingly hard on coding
projects as our Software Engineer.
- Landon
Fuller, infamous
bug-squasher,
was the founding member and Director
of our talented infrastructure engineering group. He leaves behind
the envious legacy of being the only ooo employee to grace
the pages of the Wall Street Journal (yet!).
- Jonathan Le
Plastrier, infrastructure engineer and founding member of the
Three Rings Philosophical Society, was the chief architect
behind our uber-fabulous build systems.
- Terri Kramer,
Web Content Manager, kept our websites ship shape!
She is known as Seville in those roguish, watery realms — and
Madame Tofu in more elusive parts of the Whirled.
- Somatone
composed the fine music and sound for Bang!
Howdy. Yeeehaw!
- Riyadh Drebika, jobbing musician, created many of
the sounds in Puzzle Pirates, including those in
alchemistry, shipwrightery and more.
- Nick Barkas,
Infrastructure Engineer, caused further collision in
our namespace. He has worked modeling forest
fires and joins other team members in their
bicycling enthusiasms.
-
Kayte Kelly, Infrastructure Engineer,
once made a shoulder bag for Robyn Hitchcock. She wanders the whirled as Noodles.
-
Annie Shao, our first ever Technical Project Manager, helped get our
documentation, metrics/tuning, QA and other processes shipshape. Annie is the
recipient of Three Rings' prestigious 'Most Strange and Wonderful Job Application' award.
-
Kyle Sampson, Software Engineer, joined us
from Perpetual Entertainment where he worked in the platforms group,
integrating forums, wikis, and other collaborative goodies into their games. In his spare
time he likes to work on homebrew games and technologies for Gameboy Advance and Nintendo DS.
- Bill Robinson, Arrrtist, put yet another
notch in our belt of RIT alum. Bill worked at Fischer-Price toys in Buffalo, NY before
joining the mad Whirled of Three Rings. His sketches and paintings appear on
his blog.
- Dr. Robert Zubek used to
tame robots and train orcs, then was given an entire Whirled to
work with. He swears he's not an evil doctor - we'll just have
to see about that.
- Robin Barooah joined
the Infrastructure team as Software Engineer. He joined the Three Rings'
conspiracy of extraordinary Englishmen, and has the envy of many a
pirate as the owner of the domain sublime.org.
- Brittney
Lee, Arrrtist, joined us from the School of Film and Animation at
the Rochester of Institute of Technology. She once won a giant
pencil for her thesis animation.
- Jayme Cox, Director of Infrastructure,
joined us after a stint running Current TV's network and has an august history
of heavy-lifting before that. Jayme assumed the extreme responsibility of
guarding the precious 'keys to the kingdom'.
- Shanti Bergel,
Vice President of Business Development, joined us from Electronic Arrrts.
He was the one to contact
if ye dream of crewing yer way to a business partnership filled with
copious loot and piratical booty.